• 0 Votes
    10 Posts
    3k Views
    S

    @mikes82

    I make sure to keep a backup of my build as an image file incase my kids mess anything up.

    I also disable the launch menu for the games in options run command.

    And for mame I map the mame config menu to the keyboard as they don't use the keyboard.

    And using kids mode.

    I ended up making a seperate kids only setup and getting my kids a pi of their own and backed up their setup so if they do somehow manage to break it I can just rewrite the image.

    They didn't want much content just some of their favourites and kodi
    Sim

  • 0 Votes
    4 Posts
    1k Views
    IanDaemonI

    You want TWO collections, that's the hurdle.

    If you wanted ONE... You could switch off "quick system select" in the ES menu and start ES on the collection. The person wouldn't necessarily see the systems unless they "backed out" of the collection. The system/collection wouldn't change with Left/Right. The person would be able to "back out" with a button though.

    I wonder if there was some CFG hack that could make the wording of the systems "blank" and they'd be there, but the people wouldn't know that they could select them. To them it may look like ES is stopping in dead space. (In which case they'd most likely just keep moving left or right.) This is just me thinking out loud. Is this plausible Mitu?

  • Kiosk mode

    Help and Support
    6
    0 Votes
    6 Posts
    1k Views
    Naters CNFN

    Oh. Thanks alot that worked perfectly!

  • 0 Votes
    3 Posts
    542 Views
    G

    Thank you so much!

  • 0 Votes
    5 Posts
    1k Views
    mituM

    @roslof The release event is not counted for the unlock passkey, so it doesn't matter what's the mapping reported. At some point, the HAT events have been discarded as valid input from the passcode matching (here) and this causes your issue.
    For a Dualshock controller (like yours) unlocking works using one of the joysticks, but not the D-Pad (which is a HAT type input).

  • 1 Votes
    2 Posts
    472 Views
    mituM

    @player2 Edit the configuration file and set the UIMode to full - https://retropie.org.uk/docs/Child-friendly-EmulationStation/#switching-modes.

  • 0 Votes
    9 Posts
    5k Views
    IanDaemonI

    @IanDaemon said in Disabling Retropie Configuration Choice in Emulators List When in Kiosk Mode:

    @lostless said in Disabling Retropie Configuration Choice in Emulators List When in Kiosk Mode:

    @Kyle the way I said you press select on each config and select edit this game. In that option there’s an option to select hidden on or off. Set it it on.

    I've never tried pressing select on the RetroPie menu selections/"games". Huh.

    Thanks for the tip! This works really well for my setup.

  • 0 Votes
    12 Posts
    8k Views
    ClydeC

    @rbair6600 Thanks for sharing your solution.

  • Kiosk mode not surviving reboot

    Locked Help and Support
    39
    0 Votes
    39 Posts
    8k Views
    mituM

    @scriptkiddie said in Kiosk mode not surviving reboot:

    Sorry for necrobumping this thread but it was/is the most visible while searching for solutions for starting retropie/emulationstation with kiosk/kids mode.

    Please don't bump very old topics. If you have issues with the changes of ES configuration not being saved properly, you should start a new topic and add your system specs as asked in https://retropie.org.uk/forum/topic/3/read-this-first.

    As @pjft said, Kiosk mode not surviving reboots is fixed now, so whatever issue you may be experiencing is not due tot he code being discussed in this topic.

  • 0 Votes
    19 Posts
    5k Views
    mediamogulM

    @pjft

    Thank you kindly, sir. The warm welcome means a lot, but there's no need to worry. I'm still somewhat swamped until after the holidays, but I do plan on keeping a tab open here to help out with the most recent round of spammers. Those guys are relentless.

  • 12 Votes
    182 Posts
    48k Views
    IamHammerI

    Okay, I've got the Konima code working!

    I switched the controller mode for the SF30 Pro to "Android Mode" to get the triggers to recognize in the configure input menu. Thanks @Rion for pointing me back to that thread.

    I paired the controllers again in the bluetooth section of retropie-setup.sh, and went through the configure input process in ES a couple of times just to be sure.

    I am seeing the es_log file being written to now! Something I want to make clear is for anyone else testing is that inputs are only logged while in a core/system menu, and not while the ES Menu is displayed. This also means that the passkey (Konami code) can only be entered while the gamelist is visible (not the ES UI menu).

    Here's my output which also answers my question about isValidInput... it's yes when the button press or keydown event is true and no when the keyup event is true.

    lvl2: EmulationStation - v2.7.3rp, built Jan 7 2018 - 04:49:16 lvl2: Creating surface... lvl2: Created window successfully. lvl2: Added known joystick 8Bitdo SN30 Pro (instance ID: 0, device index: 0) lvl3: SystemView::getViewElements() lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 up, isMappedTo= up, , value=1, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 up, isMappedTo= up, , value=1, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 down, isMappedTo= down, , value=4, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 down, isMappedTo= down, , value=4, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 left, isMappedTo= left, , value=8, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 right, isMappedTo= right, , value=2, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 left, isMappedTo= left, , value=8, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 right, isMappedTo= right, , value=2, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Hat 0 neutral?, isMappedTo= down, left, right, up, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Button 1, isMappedTo= b, , value=1, isValidInput: yes lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Button 1, isMappedTo= b, , value=0, isValidInput: no lvl3: UIModeController::logInput( 8Bitdo SN30 Pro ):Button 0, isMappedTo= a, , value=1, isValidInput: yes lvl3: UIModeController::listen(): Passkey sequence completed, switching UIMode to full
  • 3 Votes
    1 Posts
    719 Views
    No one has replied
  • 0 Votes
    2 Posts
    754 Views
    akafoxA

    Strange...I installed it myself just last night. Not sure what the problem my be.

    I would like to warn you however..When I used it it made my setup "crash" (drop to the command line) when i tried to change the theme. I was trying to change the theme because my video snaps were not playing (had sound though) I eventually took it out. I would like to have it and hte team to work on it..I get tired of sitting around and "making sure that someone (kids, wife, friends) screw something up sigh

  • "Kiosk mode" very slow to load!

    Help and Support
    50
    0 Votes
    50 Posts
    13k Views
    RamsesR

    @Zigurana said in "Kiosk mode" very slow to load!:

    @dankcushions
    This is true, i am in the process of merging in the latest changes.
    It will be a while though, as I am going through some medical issues in de family.

    Ho! Thanks a lot for your answer!

    Take your time with your family, its not an emergency here! :)